Author's note: I suspect I lifted some material here from Pathfinder's version of the Vanara, likely knowingly when I was running this game, but with the intent to fix it later. It's been a long time since I saw this material, but it feels a bit off. I apologize if that's the case. I will be going over it in the near future to make sure it's unique. These changes will mostly be flavor text changes and non-mechanical additions. -Scott
Vanaras are intelligent, monkeylike humanoids that live in deep, warm forests and lush jungles. A vanara's body is covered in a thin coat of soft fur, and individuals with chestnut, ivory, and even golden coats are common. Despite their fur, vanaras can grow lengthy hair on their head just as humans can, and both male and female vanaras take pains to wear elaborate hairstyles for important social functions. The hair on a vanara's head matches the color of its fur. All vanaras have long, prehensile tails and handlike feet capable of well-articulated movements. A vanara stands slightly shorter and weighs slightly less than a typical human. Most Vanaras are native to Hajir or Xiangur, but there are also Vanaras from Kenabu.
Vanaras tend to be highly emotional, prone to anger, joy, and tears that come more easily than they do to other races. They are usually optimistic to a fault, overestimating their own capabilities at times, which can get them into trouble. They are bold and courageous when they have the upper hand or a group of allies, but can sometimes be cowardly when alone or at a disadvantage. They tend not to respect authority, but when they give their loyalty to another, they are loyal to the end, often putting themselves at great risk to honor that loyalty.
Ability Score Increase: Your Dexterity Score increases by 2.
Age: Vanara mature at the same rate as humans, but only live about 60 years.
Size: Vanaras are Medium creatures and thus have no bonuses or penalties due to their size.
Alignment: Any Vanara can be good, neutral or evil. Vanaras from Xiangur tend towards chaos, Vanaras from Hajir tend towards law, and Vanaras from Kenabu tend towards neutrality.
Size: Vanara tend to be no taller than about 5 feet.
Speed: Your base speed is 30 feet and your climb speed is 30 feet.
Nimble: Vanaras have Advantage on Acrobatics and Stealth checks.
Languages: Vanaras begin play reading, speaking and writing Vanaran and Imperial Common.
Prehensile Tail: A vanara has a long, flexible tail that she can use to carry objects. She can wield finesse weapons with her tail, and the tail allows her to retrieve a small, stowed object carried on her person as a swift action.
The following alternate racial traits may be selected in place of one or more of the standard racial traits above. Consult your GM before selecting any of these new options.
Ability Score Increase: Your Charisma increases by 1.
Darkvision: You have darkvision out to 60 feet.
Prehensile Tail: A Hajiri vanara has a long, flexible tail that she can use to carry objects. She can wield finesse weapons with her tail, and the tail allows her to retrieve a small, stowed object carried on her person as a swift action.
Ability Score Increase: Your Wisdom increases by 1, and your Constitution increases by 1.
Stable Build: The rare whitecape vanara clans have more in common with savanna-dwelling baboons than the jungle-dwelling monkeys that most vanaras resemble. Their stooping build grants them Advantage against being tripped or moved against their will. These vanaras usually have a thick mane of hair on the head and shoulders (called a “cape”) and shorter, useless tails.
Ability Score Increase: Your Wisdom increases by 1.
Sage Lore: Some vanaras have spent their lives among humans in centers of learning instead of traditional treetop homes. These vanaras gain Advantage on any two knowledge skills.
Prehensile Tail: A Xaingurese vanara has a long, flexible tail that she can use to carry objects. She can wield finesse weapons with her tail, and the tail allows her to retrieve a small, stowed object carried on her person as a swift action.